Customizer option to always allow flipping Sanctuary
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@@ -383,7 +383,6 @@ def create_regions(world, player):
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def create_dungeon_regions(world, player):
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std_flag = world.mode[player] == 'standard'
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inv_flag = world.mode[player] == 'inverted'
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world.regions += [
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create_dungeon_region(player, 'Sanctuary Portal', 'Hyrule Castle', None, ['Sanctuary Exit', 'Enter HC (Sanc)']),
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create_dungeon_region(player, 'Hyrule Castle West Portal', 'Hyrule Castle', None, ['Hyrule Castle Exit (West)', 'Enter HC (West)']),
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