Only print lobbies if shuffling doors
Couple shopsanity bugs
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@@ -1927,7 +1927,7 @@ class Spoiler(object):
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self.bosses = self.bosses["1"]
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for player in range(1, self.world.players + 1):
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if self.world.intensity[player] >= 3:
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if self.world.intensity[player] >= 3 and self.world.doorShuffle[player] != 'vanilla':
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for portal in self.world.dungeon_portals[player]:
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self.set_lobby(portal.name, portal.door.name, player)
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