Only print lobbies if shuffling doors
Couple shopsanity bugs
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7
Fill.py
7
Fill.py
@@ -566,9 +566,10 @@ def balance_money_progression(world):
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slot = shop_to_location_table[location.parent_region.name].index(location.name)
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shop = location.parent_region.shop
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shop_item = shop.inventory[slot]
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sphere_costs[loc_player] += shop_item['price']
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location_free = False
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locked_by_money[loc_player].add(location)
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if interesting_item(location, location.item, world, location.item.player):
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sphere_costs[loc_player] += shop_item['price']
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location_free = False
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locked_by_money[loc_player].add(location)
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elif location.name in pay_for_locations:
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sphere_costs[loc_player] += pay_for_locations[location.name]
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location_free = False
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