From 1fcdbba0660ed47e9475afcd9cd3e74436eef149 Mon Sep 17 00:00:00 2001 From: Kara Alexandra Date: Mon, 31 Mar 2025 15:08:20 -0500 Subject: [PATCH] Require sword to use quake for killing deadrocks --- Rules.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Rules.py b/Rules.py index 12bce5cd..7c8169f7 100644 --- a/Rules.py +++ b/Rules.py @@ -517,7 +517,7 @@ def global_rules(world, player): set_trock_key_rules(world, player) - set_rule(world.get_entrance('Ganons Tower', player), lambda state: state.can_kill_most_things(player) and (state.has('Powder', player) or state.has('Quake', player))) + set_rule(world.get_entrance('Ganons Tower', player), lambda state: state.can_kill_most_things(player) and (state.has('Powder', player) or (state.has('Quake', player) and state.has_sword(player)))) def no_glitches_rules(world, player):