Fixed issue with generating multiworlds

This commit is contained in:
codemann8
2022-09-19 01:19:22 -05:00
parent 635fd10a8c
commit 1fd1f9ca5c

View File

@@ -656,6 +656,7 @@ def copy_world_limited(world):
ret.push_precollected(ItemFactory(item.name, item.player)) ret.push_precollected(ItemFactory(item.name, item.player))
for edge in world.owedges: for edge in world.owedges:
if edge.dest is not None:
copiededge = ret.check_for_owedge(edge.name, edge.player) copiededge = ret.check_for_owedge(edge.name, edge.player)
if copiededge is not None: if copiededge is not None:
copiededge.dest = ret.check_for_owedge(edge.dest.name, edge.dest.player) copiededge.dest = ret.check_for_owedge(edge.dest.name, edge.dest.player)