Merge branch 'OverworldShuffle' of github.com:codemann8/ALttPDoorRandomizer into OverworldShuffle

This commit is contained in:
2022-11-16 14:59:36 -08:00
27 changed files with 1705 additions and 903 deletions

View File

@@ -151,11 +151,15 @@
"full"
]
},
"ow_terrain": {
"action": "store_true",
"type": "bool"
},
"ow_crossed": {
"choices": [
"none",
"polar",
"grouped",
"polar",
"limited",
"chaos"
]

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@@ -219,11 +219,15 @@
"Full: Overworld transitions are shuffled, but both worlds",
" will have an independent map shape."
],
"ow_terrain": [
"With OW Layout Shuffle, this allows land and water edges to be connected." ],
"ow_crossed": [
"This allows cross-world connections to occur on the overworld.",
"None: No transitions are cross-world connections.",
"Polar: Only used when Mixed is enabled. This retains original",
" connections even when overworld tiles are swapped.",
"Grouped: This ensures a two-plane separation so that you cannot",
" walk around and access the other plane version by walking.",
"Polar: Only used when Tile Flip is enabled. This retains original",
" connections even when overworld tiles are flipped.",
"Limited: Exactly nine transitions are randomly chosen as",
" cross-world connections (to emulate the nine portals).",
"Chaos: Every transition has a 50/50 chance to become a",
@@ -231,7 +235,7 @@
],
"ow_keepsimilar": [
"This keeps similar edge transitions together. ie. the two west edges on",
"Potion Shop will be paired with another similar pair." ],
"Sanctuary will be paired with another similar pair." ],
"ow_mixed": [
"Overworld tiles are randomly chosen to become part of the opposite world."
],