Merge branch 'OverworldShuffle' of github.com:codemann8/ALttPDoorRandomizer into OverworldShuffle
This commit is contained in:
@@ -151,11 +151,15 @@
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"full"
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]
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},
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"ow_terrain": {
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"action": "store_true",
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"type": "bool"
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},
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"ow_crossed": {
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"choices": [
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"none",
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"polar",
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"grouped",
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"polar",
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"limited",
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"chaos"
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]
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@@ -219,11 +219,15 @@
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"Full: Overworld transitions are shuffled, but both worlds",
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" will have an independent map shape."
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],
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"ow_terrain": [
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"With OW Layout Shuffle, this allows land and water edges to be connected." ],
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"ow_crossed": [
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"This allows cross-world connections to occur on the overworld.",
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"None: No transitions are cross-world connections.",
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"Polar: Only used when Mixed is enabled. This retains original",
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" connections even when overworld tiles are swapped.",
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"Grouped: This ensures a two-plane separation so that you cannot",
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" walk around and access the other plane version by walking.",
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"Polar: Only used when Tile Flip is enabled. This retains original",
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" connections even when overworld tiles are flipped.",
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"Limited: Exactly nine transitions are randomly chosen as",
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" cross-world connections (to emulate the nine portals).",
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"Chaos: Every transition has a 50/50 chance to become a",
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@@ -231,7 +235,7 @@
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],
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"ow_keepsimilar": [
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"This keeps similar edge transitions together. ie. the two west edges on",
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"Potion Shop will be paired with another similar pair." ],
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"Sanctuary will be paired with another similar pair." ],
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"ow_mixed": [
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"Overworld tiles are randomly chosen to become part of the opposite world."
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],
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