Pull in fixes from Multiworld

This commit is contained in:
Mike A. Trethewey
2020-03-22 16:32:15 -07:00
parent 8513b7f270
commit 215a4d039f
6 changed files with 54 additions and 22 deletions

View File

@@ -392,7 +392,7 @@ def balance_multiworld_progression(world):
threshold = max(reachable_locations_count.values()) - 20 threshold = max(reachable_locations_count.values()) - 20
balancing_players = [player for player, reachables in reachable_locations_count.items() if reachables < threshold] balancing_players = [player for player, reachables in reachable_locations_count.items() if reachables < threshold]
if balancing_players: if balancing_players is not None and len(balancing_players) > 0:
balancing_state = state.copy() balancing_state = state.copy()
balancing_unchecked_locations = unchecked_locations.copy() balancing_unchecked_locations = unchecked_locations.copy()
balancing_reachables = reachable_locations_count.copy() balancing_reachables = reachable_locations_count.copy()

View File

@@ -191,6 +191,7 @@ def main(args, seed=None, fish=None):
for team in range(world.teams): for team in range(world.teams):
for player in range(1, world.players + 1): for player in range(1, world.players + 1):
sprite_random_on_hit = type(args.sprite[player]) is str and args.sprite[player].lower() == 'randomonhit' sprite_random_on_hit = type(args.sprite[player]) is str and args.sprite[player].lower() == 'randomonhit'
enemized = False
use_enemizer = (world.boss_shuffle[player] != 'none' or world.enemy_shuffle[player] != 'none' use_enemizer = (world.boss_shuffle[player] != 'none' or world.enemy_shuffle[player] != 'none'
or world.enemy_health[player] != 'default' or world.enemy_damage[player] != 'default' or world.enemy_health[player] != 'default' or world.enemy_damage[player] != 'default'
or args.shufflepots[player] or sprite_random_on_hit) or args.shufflepots[player] or sprite_random_on_hit)
@@ -204,6 +205,7 @@ def main(args, seed=None, fish=None):
raise RuntimeError("Could not find valid base rom for enemizing at expected path %s." % args.rom) raise RuntimeError("Could not find valid base rom for enemizing at expected path %s." % args.rom)
if os.path.exists(args.enemizercli): if os.path.exists(args.enemizercli):
patch_enemizer(world, player, rom, args.rom, args.enemizercli, args.shufflepots[player], sprite_random_on_hit) patch_enemizer(world, player, rom, args.rom, args.enemizercli, args.shufflepots[player], sprite_random_on_hit)
enemized = True
if not args.jsonout: if not args.jsonout:
rom = LocalRom.fromJsonRom(rom, args.rom, 0x400000) rom = LocalRom.fromJsonRom(rom, args.rom, 0x400000)
else: else:
@@ -212,6 +214,8 @@ def main(args, seed=None, fish=None):
logging.warning(enemizerMsg) logging.warning(enemizerMsg)
raise EnemizerError(enemizerMsg) raise EnemizerError(enemizerMsg)
patch_rom(world, rom, player, team, enemized)
if args.race: if args.race:
patch_race_rom(rom) patch_race_rom(rom)

2
Rom.py
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@@ -79,7 +79,7 @@ class LocalRom(object):
self.hash = hash self.hash = hash
self.orig_buffer = None self.orig_buffer = None
if not os.path.isfile(file): if not os.path.isfile(file):
raise RuntimeError("Could not find valid local base rom for patching at expected path %s." % args.rom) raise RuntimeError("Could not find valid local base rom for patching at expected path %s." % file)
with open(file, 'rb') as stream: with open(file, 'rb') as stream:
self.buffer = read_rom(stream) self.buffer = read_rom(stream)
if patch: if patch:

View File

@@ -36,7 +36,7 @@
"cannot.reach.required": "Not all required items reachable. Something went terribly wrong here.", "cannot.reach.required": "Not all required items reachable. Something went terribly wrong here.",
"patching.rom": "Patching ROM", "patching.rom": "Patching ROM",
"patching.spoiler": "Creating Spoiler", "patching.spoiler": "Creating Spoiler",
"calc.playthrough": "Calculating playthrough", "calc.playthrough": "Calculating Playthrough",
"made.rom": "Patched ROM: %s", "made.rom": "Patched ROM: %s",
"made.playthrough": "Printed Playthrough: %s", "made.playthrough": "Printed Playthrough: %s",
"made.spoiler": "Printed Spoiler: %s", "made.spoiler": "Printed Spoiler: %s",

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@@ -3,6 +3,7 @@ from argparse import Namespace
import logging import logging
import os import os
import random import random
import re
from CLI import parse_cli from CLI import parse_cli
from Fill import FillError from Fill import FillError
from Main import main, EnemizerError from Main import main, EnemizerError
@@ -74,13 +75,30 @@ def bottom_frame(self, parent, args=None):
setattr(guiargs, k, v) setattr(guiargs, k, v)
elif type(v) is dict: # use same settings for every player elif type(v) is dict: # use same settings for every player
setattr(guiargs, k, {player: getattr(guiargs, k) for player in range(1, guiargs.multi + 1)}) setattr(guiargs, k, {player: getattr(guiargs, k) for player in range(1, guiargs.multi + 1)})
argsDump = vars(guiargs)
hasEnemizer = "enemizercli" in argsDump and os.path.isfile(argsDump["enemizercli"])
needEnemizer = False
if not hasEnemizer:
falsey = [ "none", "default", "vanilla", False, 0 ]
for enemizerOption in [ "shufflepots", "shuffleenemies", "enemy_damage", "shufflebosses", "enemy_health" ]:
if enemizerOption in argsDump:
if isinstance(argsDump[enemizerOption], dict):
for playerID,playerSetting in argsDump[enemizerOption].items():
if not playerSetting in falsey:
needEnemizer = True
elif not argsDump[enemizerOption] in falsey:
needEnemizer = True
seeds = []
if not needEnemizer or (needEnemizer and hasEnemizer):
try: try:
if guiargs.count is not None: if guiargs.count is not None:
seed = guiargs.seed seed = guiargs.seed
for _ in range(guiargs.count): for _ in range(guiargs.count):
seeds.append(seed)
main(seed=seed, args=guiargs, fish=parent.fish) main(seed=seed, args=guiargs, fish=parent.fish)
seed = random.randint(0, 999999999) seed = random.randint(0, 999999999)
else: else:
seeds.append(guiargs.seed)
main(seed=guiargs.seed, args=guiargs, fish=parent.fish) main(seed=guiargs.seed, args=guiargs, fish=parent.fish)
except (FillError, EnemizerError, Exception, RuntimeError) as e: except (FillError, EnemizerError, Exception, RuntimeError) as e:
logging.exception(e) logging.exception(e)
@@ -89,9 +107,19 @@ def bottom_frame(self, parent, args=None):
YES = parent.fish.translate("cli","cli","yes") YES = parent.fish.translate("cli","cli","yes")
NO = parent.fish.translate("cli","cli","no") NO = parent.fish.translate("cli","cli","no")
successMsg = "" successMsg = ""
successMsg += (parent.fish.translate("cli","cli","made.rom").strip() % (YES if (guiargs.create_rom) else NO)) + "\n" made = {}
successMsg += (parent.fish.translate("cli","cli","made.playthrough").strip() % (YES if (guiargs.calc_playthrough) else NO)) + "\n" for k in [ "rom", "playthrough", "spoiler" ]:
successMsg += (parent.fish.translate("cli","cli","made.spoiler").strip() % (YES if (not guiargs.jsonout and guiargs.create_spoiler) else NO)) made[k] = parent.fish.translate("cli","cli","made." + k)
for k in made:
v = made[k]
pattern = "([\w]+)(:)([\s]+)(.*)"
m = re.search(pattern,made[k])
made[k] = m.group(1) + m.group(2) + ' ' + m.group(4)
successMsg += (made["rom"] % (YES if (guiargs.create_rom) else NO)) + "\n"
successMsg += (made["playthrough"] % (YES if (guiargs.calc_playthrough) else NO)) + "\n"
successMsg += (made["spoiler"] % (YES if (not guiargs.jsonout and guiargs.create_spoiler) else NO)) + "\n"
# FIXME: English
successMsg += ("Seed%s: %s" % ('s' if len(seeds) > 1 else "", ','.join(seeds)))
messagebox.showinfo(title="Success", message=successMsg) messagebox.showinfo(title="Success", message=successMsg)

View File

@@ -124,7 +124,7 @@ def loadcliargs(gui, args, settings=None):
widget = "seed" widget = "seed"
setting = "seed" setting = "seed"
if args[setting]: if args[setting]:
gui.pages[mainpage].widgets[widget].storageVar.set(args[setting]) gui.pages[mainpage].pages[subpage].widgets[widget].storageVar.set(args[setting])
# set textbox/frame label # set textbox/frame label
label = fish.translate("gui","gui",mainpage + '.' + subpage + '.' + widget) label = fish.translate("gui","gui",mainpage + '.' + subpage + '.' + widget)
gui.pages[mainpage].pages[subpage].widgets[widget].pieces["frame"].label.configure(text=label) gui.pages[mainpage].pages[subpage].widgets[widget].pieces["frame"].label.configure(text=label)