Merged in DR v1.4.1.6
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@@ -343,7 +343,11 @@
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"keyshuffle": [ "Small Keys are no longer restricted to their dungeons, but can be anywhere. (default: %(default)s)" ],
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"bigkeyshuffle": [ "Big Keys are no longer restricted to their dungeons, but can be anywhere. (default: %(default)s)" ],
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"shopsanity": ["Shop contents are shuffle in the main item pool and other items can take their place. (default: %(default)s)"],
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"dropshuffle": [ "Keys dropped by enemies are shuffled and other items can take their place. (default: %(default)s)"],
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"dropshuffle": [ "Controls how enemies drop items (default: %(default)s)",
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"None: Enemies drops prize packs or keys as normal",
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"Keys: Enemies that drop keys can drop other items and the keys are shuffled into the pool",
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"Underworld: All killable enemies in the underworld can drop items"
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],
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"pottery": [ "Controls how items under pots are shuffled and if other items can take their place:",
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"None: No pots are changed",
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"Keys: Key pots are included in the location pool and other items can take their place",
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@@ -382,6 +386,12 @@
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"collection_rate": [ "Display collection rate (default: %(default)s)" ],
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"pseudoboots": [ " Start with pseudo boots that allow dashing but no item checks (default: %(default)s)"],
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"bombbag": ["Start with 0 bomb capacity. Two capacity upgrades (+10) are added to the pool (default: %(default)s)" ],
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"any_enemy_logic": [
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"How to handle potential traversal between dungeon in Crossed door shuffle",
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"None: Enemies that required unusual weaponry are not allowed to logical protect doors, chests, or key drops.",
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"Allow_Drops: Drops are okay for those enemies, and a correct weapon is logically required",
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"Allow_All: All enemies allowed anywhere. (Logic will be adapted to the placement)"
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],
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"startinventory": [ "Specifies a list of items that will be in your starting inventory (separated by commas). (default: %(default)s)" ],
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"usestartinventory": [ "Toggle usage of Starting Inventory." ],
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"customizer": ["Path to a customizer file."],
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