Converting flute data to owid-based rather than by owslot
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4
Rom.py
4
Rom.py
@@ -689,9 +689,9 @@ def patch_rom(world, rom, player, team, enemized, is_mystery=False):
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owFlags |= 0x0100
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for o in range(0, len(flute_spots)):
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owslot = flute_spots[o]
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owid = flute_spots[o]
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offset = 0
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data = flute_data[owslot]
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data = flute_data[owid]
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if world.is_tile_swapped(data[1], player):
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offset = 0x40
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