Remove 5 Arrow items from bonk drop locations
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@@ -1104,6 +1104,8 @@ def get_pool_core(world, player, progressive, shuffle, difficulty, treasure_hunt
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pool.remove('Fighter Sword')
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pool.extend(['Rupees (50)'])
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#TODO: Remove test placements
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#place_item('Purple Chest', 'Magic Mirror')
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if timer in ['timed', 'timed-countdown']:
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pool.extend(diff.timedother)
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clock_mode = 'stopwatch' if timer == 'timed' else 'countdown'
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