Remove diggable light world portals in inverted
This commit is contained in:
6
Rom.py
6
Rom.py
@@ -2306,6 +2306,12 @@ def set_inverted_mode(world, player, rom):
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write_int16(rom, snes_to_pc(0x02E8D5), 0x07C8)
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write_int16(rom, snes_to_pc(0x02E8D5), 0x07C8)
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write_int16(rom, snes_to_pc(0x02E8F7), 0x01F8)
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write_int16(rom, snes_to_pc(0x02E8F7), 0x01F8)
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rom.write_byte(snes_to_pc(0x08D40C), 0xD0) # morph proof
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rom.write_byte(snes_to_pc(0x08D40C), 0xD0) # morph proof
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rom.write_byte(snes_to_pc(0x1BC428), 0x00) # remove diggable light world portals
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rom.write_byte(snes_to_pc(0x1BC42A), 0x00)
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rom.write_byte(snes_to_pc(0x1BC590), 0x00)
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rom.write_byte(snes_to_pc(0x1BC5A1), 0x00)
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rom.write_byte(snes_to_pc(0x1BC5B1), 0x00)
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rom.write_byte(snes_to_pc(0x1BC5C7), 0x00)
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# the following bytes should only be written in vanilla
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# the following bytes should only be written in vanilla
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# or they'll overwrite the randomizer's shuffles
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# or they'll overwrite the randomizer's shuffles
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if world.shuffle[player] == 'vanilla':
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if world.shuffle[player] == 'vanilla':
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