Merge branch 'DoorDevUnstable' into DoorDevVolatile
# Conflicts: # CLI.py # Main.py # RELEASENOTES.md # Rom.py # Rules.py # data/base2current.bps # source/classes/CustomSettings.py # source/tools/MysteryUtils.py
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6
CLI.py
6
CLI.py
@@ -141,7 +141,7 @@ def parse_cli(argv, no_defaults=False):
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'heartbeep', 'remote_items', 'shopsanity', 'dropshuffle', 'pottery', 'keydropshuffle',
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'mixed_travel', 'standardize_palettes', 'code', 'reduce_flashing', 'shuffle_sfx',
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'msu_resume', 'collection_rate', 'colorizepots', 'decoupledoors', 'door_type_mode',
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'trap_door_mode', 'key_logic_algorithm', 'any_enemy_logic']:
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'trap_door_mode', 'key_logic_algorithm', 'door_self_loops', 'any_enemy_logic']:
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value = getattr(defaults, name) if getattr(playerargs, name) is None else getattr(playerargs, name)
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if player == 1:
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setattr(ret, name, {1: value})
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@@ -218,6 +218,7 @@ def parse_settings():
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'trap_door_mode': 'optional',
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'key_logic_algorithm': 'default',
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'decoupledoors': False,
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'door_self_loops': False,
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'experimental': False,
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'dungeon_counters': 'default',
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'mixed_travel': 'prevent',
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@@ -346,7 +347,8 @@ def parse_settings():
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"outputpath": os.path.join("."),
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"saveonexit": "ask",
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"outputname": "",
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"startinventoryarray": {}
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"startinventoryarray": {},
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"notes": ""
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}
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# read saved settings file if it exists and set these
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