Merge branch 'DoorDevUnstable' into DoorDevVolatile
# Conflicts: # CLI.py # Main.py # RELEASENOTES.md # Rom.py # Rules.py # data/base2current.bps # source/classes/CustomSettings.py # source/tools/MysteryUtils.py
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@@ -176,6 +176,19 @@ These are now independent of retro mode and have three options: None, Random, an
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* Forbid bumpers on OW water
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* Forbid Stal on pits
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* Text fix on sprite author (thanks Synack)
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* 1.2.0.21u
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* Fix that should force items needed for leaving Zelda's cell to before the throne room, so S&Q isn't mandatory
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* Small fix for Tavern Shuffle (thanks Catobat)
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* Several small generation fixes
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* 1.2.0.20u
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* New generation feature that allows Spiral Stair to link to themselves (thank Catobat)
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* Added logic for trap doors that could be opened using existing room triggers
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* Fixed a problem with inverted generation and the experimental flag
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* Added a notes field for user added notes either via CLI or Customizer (thanks Hiimcody and Codemann)
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* Fixed a typo for a specific pot hint
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* Fix for Hera Boss music (thanks Codemann)
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* 1.1.6 (from Stable)
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* Minor issue with dungeon counter hud interfering with timer
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* 1.2.0.19u
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* Added min/max for triforce pool, goal, and difference for CLI and Customizer. (Thanks Catobat)
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* Fixed a bug with dungeon generation
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