Minor bugfix with Ice Tall Hint

This commit is contained in:
aerinon
2020-03-12 09:13:09 -06:00
parent f87a2e8a85
commit 269de35590
2 changed files with 3 additions and 3 deletions

View File

@@ -666,8 +666,8 @@ def create_doors(world, player):
create_door(player, 'Ice Freezors Bomb Hole', Hole), # combine these two? -- they have to lead to the same spot
create_door(player, 'Ice Freezors Ledge Hole', Hole),
create_door(player, 'Ice Freezors Ledge ES', Intr).dir(Ea, 0x7e, Bot, High).pos(2),
create_door(player, 'Ice Tall Hint WS', Intr).dir(We, 0x7e, Bot, High).pos(2),
create_door(player, 'Ice Tall Hint EN', Nrml).dir(Ea, 0x7e, Top, High).pos(1),
create_door(player, 'Ice Tall Hint WS', Intr).dir(We, 0x7e, Bot, High).pos(1),
create_door(player, 'Ice Tall Hint EN', Nrml).dir(Ea, 0x7e, Top, High).pos(2),
create_door(player, 'Ice Tall Hint SE', Nrml).dir(So, 0x7e, Right, High).small_key().pos(0),
create_door(player, 'Ice Hookshot Ledge WN', Nrml).dir(We, 0x7f, Top, High).no_exit().trap(0x4).pos(0).kill(),
create_door(player, 'Ice Hookshot Ledge Path', Lgcl),