Initial work on new pottery modes
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@@ -78,9 +78,17 @@
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"keys",
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"dungeon",
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"cave",
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"cavekeys",
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"reduced",
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"clustered",
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"nonempty",
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"lottery"
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]
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},
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"colorizepots" : {
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"action": "store_true",
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"type": "bool"
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},
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"shufflepots": {
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"action": "store_true",
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"type": "bool"
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@@ -258,9 +258,15 @@
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"None: No pots are changed",
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"Keys: Key pots are included in the location pool and other items can take their place",
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"Cave: Only pots in houses and caves are included in the location pool",
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"CaveKeys: Both pots in houses and caves and keys pots are included in the location pool",
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"Reduced: Same as KeyCaves + 25% of Pots in dungeons (dynamic mode)",
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"Clustered: Same as KeyCaves + 50% of Pots in dungeons, chosen by logical group (dynamic mode)",
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"NonEmpty: All pots that are not originally empty are included in the location pool",
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"Dungeon: Only pots in dungeons are included in the location pool",
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"Lottery: All pots are part of the location pool"
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],
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"colorizepots": ["All pots chosen to be in location pool by the pottery setting are different.",
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"Forced on in dynamic modes. Forced off in lottery"],
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"shufflepots": [ "Pots and switches are shuffled on the supertile (legacy potshuffle) (default: %(default)s)"],
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"mixed_travel": [
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"How to handle potential traversal between dungeon in Crossed door shuffle",
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