- Settings code added (prototype)
- Mystery.py updates - Blind maiden sequence restored if Blind is shuffled to TT - Spoiler updated - Fix for standard in vanilla ER - Minor shopsanity discount
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@@ -89,7 +89,7 @@ def link_doors_main(world, player):
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world.get_portal('Desert East', player).destination = True
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if world.mode[player] == 'inverted':
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world.get_portal('Desert West', player).destination = True
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if world.mode[player] == 'open':
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else:
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world.get_portal('Skull 2 West', player).destination = True
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world.get_portal('Turtle Rock Lazy Eyes', player).destination = True
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world.get_portal('Turtle Rock Eye Bridge', player).destination = True
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