Small Shopsanity price adjustments
Fixed a subtle error with shop shields and progressive shields - should result in more successful generation
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@@ -51,6 +51,7 @@ All prices range approx. from half the base price to the base price in increment
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| Major Progression | Hammer, Hookshot, Mirror, Ocarina, Boots, Somaria, Fire Rod, Ice Rod | 250 | 125-250
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| | Moon Pearl | 200 | 100-200
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| | Lamp, Progressive Bows, Gloves, & Swords | 150 | 75-150
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| | Triforce Piece | 100 | 50-100
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| Medallions | Bombos, Ether, Quake | 100 | 50-100
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| Safety/Fetch | Cape, Mushroom, Shovel, Powder, Bug Net, Byrna, Progressive Armor & Shields, Half Magic | 50 | 25-50
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| Bottles | Empty Bottle or Bee Bottle | 50 | 25-50
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@@ -60,8 +61,8 @@ All prices range approx. from half the base price to the base price in increment
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| Health | Heart Container | 40 | 20-40
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| | Sanctuary Heart | 50 | 25-50
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| | Piece of Heart | 10 | 5-10
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| Dungeon | Big Keys | 50 | 25-50
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| | Small Keys | 30 | 15-30
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| Dungeon | Big Keys | 60 | 30-60
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| | Small Keys | 40 | 20-40
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| | Info Maps | 20 | 10-20
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| | Other Maps & Compasses | 10 | 5-10
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| Rupees | Green | Free | Free
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@@ -74,7 +75,7 @@ All prices range approx. from half the base price to the base price in increment
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| | Single Arrow | 3 | 3
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| Original Shop Items | Other Ammo, Refills, Non-Progressive Shields, Capacity Upgrades, Small Hearts, Retro Quiver, Universal Key | Original | Could be Discounted as Above
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In addition, 4-7 items are steeply discounted at random.
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~~In addition, 4-7 items are steeply discounted at random.~~ Sales are over.
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#### Rupee Balancing Algorithm
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@@ -122,6 +123,21 @@ Added to CLI only now. With more testing, this will be added to the GUI to be ab
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The Mystery.py file has been updated for those who like to use that for generating games. Supports keydropshuffle,
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shopsanity, and other settings that have been added.
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## Triforce Hunt Options
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Thanks to deathFouton!
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--triforce_pool and --triforce_goal added to the CLI.
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Also, to the Mystery.py he added the following options:
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* triforce_goal_min
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* triforce_goal_max
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* triforce_pool_min
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* triforce_pool_max
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* triforce_min_difference
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See the example yaml file for demonstrated usage.
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## Experimental Item Counter
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New item counter modified to show total
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@@ -134,6 +150,9 @@ New item counter modified to show total
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* Fix for potshuffle and swamp trench generation errors (Thanks StructuralMike)
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* Fix for TFH playthrough (Thanks StructuralMike)
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* Fix for Standard+Retro (Thanks StructuralMike)
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* New options for TFH in CLI and Mystery (Thanks deathFouton)
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* A few price adjustments for Shopsanity
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* Fixed a subtle problem with Progressive Shields introduced by Shopsanity
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* 0.3.1.5-u
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* Ganon hints fixed for shops
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* Added support for a settings file so SahasrahBot and the main website can use it easier. (Thanks Synack)
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