diff --git a/DoorShuffle.py b/DoorShuffle.py index ee38f00c..588c2857 100644 --- a/DoorShuffle.py +++ b/DoorShuffle.py @@ -20,6 +20,7 @@ from KeyDoorShuffle import analyze_dungeon, validate_vanilla_key_logic, build_ke def link_doors(world, player): + orig_swamp_patch = world.swamp_patch_required[player] attempt, valid = 1, False while not valid: try: @@ -43,6 +44,7 @@ def link_doors(world, player): reset_portals(world, player) reset_rooms(world, player) world.get_door("Skull Pinball WS", player).no_exit() + world.swamp_patch_required[player] = orig_swamp_patch def link_doors_main(world, player): @@ -467,8 +469,8 @@ def choose_portals(world, player): world.get_room(0xd5, player).change(0, DoorKind.DungeonEntrance) if not world.swamp_patch_required[player]: - swamp_region = world.get_entrance('Swamp Palace', player).connected_region - if swamp_region.name != 'Swamp Lobby': + swamp_portal = world.get_portal('Swamp', player) + if swamp_portal.door.name != 'Swamp Lobby S': world.swamp_patch_required[player] = True