Fix buffered sword issue when transitioning to water with sword out
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2
Rom.py
2
Rom.py
@@ -43,7 +43,7 @@ from source.enemizer.Enemizer import write_enemy_shuffle_settings
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JAP10HASH = '03a63945398191337e896e5771f77173'
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JAP10HASH = '03a63945398191337e896e5771f77173'
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RANDOMIZERBASEHASH = '630ea96d0b0c1acdc3f4d158480cd951'
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RANDOMIZERBASEHASH = 'da081467317d8f6902eb1cf57304dbff'
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class JsonRom(object):
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class JsonRom(object):
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