Initial check-in for OWG logic
Includes renames and reorganizations
This commit is contained in:
38
OWEdges.py
38
OWEdges.py
@@ -52,8 +52,8 @@ def create_owedges(world, player):
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create_owedge(player, 'Death Mountain TR Pegs WN', 0x07, We, Ld, 0x02) .coordInfo(0x00e0),
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create_owedge(player, 'Mountain Entry NW', 0x0a, No, Ld, 0x01) .coordInfo(0x180a),
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create_owedge(player, 'Mountain Entry SE', 0x0a, So, Ld, 0x04) .coordInfo(0x1012),
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create_owedge(player, 'Zora Approach NE', 0x0f, No, Ld, 0x02) .coordInfo(0x009a),
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create_owedge(player, 'Zora Approach SE', 0x0f, So, Ld, 0x05) .coordInfo(0x1020),
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create_owedge(player, 'Zora Waterfall NE', 0x0f, No, Ld, 0x02) .coordInfo(0x009a),
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create_owedge(player, 'Zora Waterfall SE', 0x0f, So, Ld, 0x05) .coordInfo(0x1020),
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create_owedge(player, 'Lost Woods Pass NW', 0x10, No, Ld, 0x03) .coordInfo(0x1800),
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create_owedge(player, 'Lost Woods Pass NE', 0x10, No, Ld, 0x04) .coordInfo(0x181e),
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create_owedge(player, 'Lost Woods Pass SW', 0x10, So, Ld, 0x06) .coordInfo(0x1002),
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@@ -86,9 +86,9 @@ def create_owedges(world, player):
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create_owedge(player, 'Potion Shop WS', 0x16, We, Ld, 0x0c) .coordInfo(0x08e0),
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create_owedge(player, 'Potion Shop EN', 0x16, Ea, Wr, 0x0d) .coordInfo(0x00c0),
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create_owedge(player, 'Potion Shop EC', 0x16, Ea, Ld, 0x0e) .coordInfo(0x01c0),
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create_owedge(player, 'Zora Warning NE', 0x17, No, Ld, 0x07) .coordInfo(0x1820),
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create_owedge(player, 'Zora Warning WN', 0x17, We, Wr, 0x0d) .coordInfo(0x00e0),
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create_owedge(player, 'Zora Warning WC', 0x17, We, Ld, 0x0e) .coordInfo(0x01e0),
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create_owedge(player, 'Zora Approach NE', 0x17, No, Ld, 0x07) .coordInfo(0x1820),
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create_owedge(player, 'Zora Approach WN', 0x17, We, Wr, 0x0d) .coordInfo(0x00e0),
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create_owedge(player, 'Zora Approach WC', 0x17, We, Ld, 0x0e) .coordInfo(0x01e0),
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create_owedge(player, 'Kakariko NW', 0x18, No, Ld, 0x08) .coordInfo(0x1802),
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create_owedge(player, 'Kakariko NC', 0x18, No, Ld, 0x09) .coordInfo(0x181a),
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create_owedge(player, 'Kakariko NE', 0x18, No, Ld, 0x0a, 0x19).coordInfo(0x1854),
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@@ -143,9 +143,9 @@ def create_owedges(world, player):
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create_owedge(player, 'Eastern Nook NE', 0x2f, No, Ld, 0x16) .coordInfo(0x1820),
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create_owedge(player, 'Desert EC', 0x30, Ea, Ld, 0x1e, 0x39).coordInfo(0x1480),
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create_owedge(player, 'Desert ES', 0x30, Ea, Ld, 0x1f, 0x39).coordInfo(0x1980),
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create_owedge(player, 'Cave 45 NW', 0x32, No, Ld, 0x17) .coordInfo(0x1800),
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create_owedge(player, 'Cave 45 NC', 0x32, No, Ld, 0x18) .coordInfo(0x180c),
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create_owedge(player, 'Cave 45 EC', 0x32, Ea, Ld, 0x1a) .coordInfo(0x05c0),
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create_owedge(player, 'Flute Boy Approach NW', 0x32, No, Ld, 0x17) .coordInfo(0x1800),
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create_owedge(player, 'Flute Boy Approach NC', 0x32, No, Ld, 0x18) .coordInfo(0x180c),
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create_owedge(player, 'Flute Boy Approach EC', 0x32, Ea, Ld, 0x1a) .coordInfo(0x05c0),
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create_owedge(player, 'C Whirlpool NW', 0x33, No, Ld, 0x19) .coordInfo(0x1804),
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create_owedge(player, 'C Whirlpool SC', 0x33, So, Ld, 0x1c) .coordInfo(0x1016),
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create_owedge(player, 'C Whirlpool WC', 0x33, We, Ld, 0x1b) .coordInfo(0x05e0),
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@@ -281,9 +281,9 @@ def create_owedges(world, player):
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create_owedge(player, 'Dark Tree Line WN', 0x6e, We, Ld, 0x3f) .coordInfo(0x01e0),
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create_owedge(player, 'Dark Tree Line WC', 0x6e, We, Wr, 0x40) .coordInfo(0x0660),
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create_owedge(player, 'Palace of Darkness Nook NE', 0x6f, No, Ld, 0x36) .coordInfo(0x1820),
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create_owedge(player, 'Circle of Bushes NW', 0x72, No, Ld, 0x37) .coordInfo(0x1800),
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create_owedge(player, 'Circle of Bushes NC', 0x72, No, Ld, 0x38) .coordInfo(0x180c),
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create_owedge(player, 'Circle of Bushes EC', 0x72, Ea, Ld, 0x40) .coordInfo(0x05c0),
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create_owedge(player, 'Stumpy Approach NW', 0x72, No, Ld, 0x37) .coordInfo(0x1800),
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create_owedge(player, 'Stumpy Approach NC', 0x72, No, Ld, 0x38) .coordInfo(0x180c),
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create_owedge(player, 'Stumpy Approach EC', 0x72, Ea, Ld, 0x40) .coordInfo(0x05c0),
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create_owedge(player, 'Dark C Whirlpool NW', 0x73, No, Ld, 0x39) .coordInfo(0x1804),
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create_owedge(player, 'Dark C Whirlpool SC', 0x73, So, Ld, 0x3c) .coordInfo(0x1016),
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create_owedge(player, 'Dark C Whirlpool WC', 0x73, We, Ld, 0x41) .coordInfo(0x05e0),
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@@ -355,7 +355,7 @@ OWEdgeGroups = {
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['Maze Race ES'],
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['Kakariko Suburb ES'],
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['Links House ES'],
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['Cave 45 EC'],
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['Flute Boy Approach EC'],
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['Dam EC'],
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['South Pass ES'],
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['Potion Shop EC'],
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@@ -377,7 +377,7 @@ OWEdgeGroups = {
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['C Whirlpool WC'],
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['South Pass WC'],
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['Lake Hylia WS'],
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['Zora Warning WC'],
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['Zora Approach WC'],
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['Octoballoon WS'],
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['Tree Line WN'],
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['East Death Mountain WN'],
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@@ -397,7 +397,7 @@ OWEdgeGroups = {
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['Lumberjack SW'],
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['Mountain Entry SE'],
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['Lost Woods SE'],
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['Zora Approach SE'],
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['Zora Waterfall SE'],
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['Kakariko Fortune SC'],
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['Wooden Bridge SW'],
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['Kakariko SE'],
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@@ -416,7 +416,7 @@ OWEdgeGroups = {
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['Mountain Entry NW'],
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['Kakariko Pond NE'],
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['Kakariko Fortune NE'],
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['Zora Warning NE'],
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['Zora Approach NE'],
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['Kakariko NE'],
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['Sand Dunes NW'],
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['Kakariko Suburb NE'],
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@@ -468,7 +468,7 @@ OWEdgeGroups = {
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['Lost Woods Pass NW', 'Lost Woods Pass NE'],
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['Kakariko NW', 'Kakariko NC'],
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['Forgotten Forest NW', 'Forgotten Forest NE'],
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['Cave 45 NW', 'Cave 45 NC'],
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['Flute Boy Approach NW', 'Flute Boy Approach NC'],
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['Wooden Bridge NW', 'Wooden Bridge NE']
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]
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),
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@@ -481,7 +481,7 @@ OWEdgeGroups = {
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['C Whirlpool EC']
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],
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[
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['Zora Warning WN'],
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['Zora Approach WN'],
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['Octoballoon WC'],
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['Tree Line WC'],
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['Potion Shop WN'],
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@@ -510,7 +510,7 @@ OWEdgeGroups = {
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['Pyramid ES'],
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['Frog ES'],
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['Big Bomb Shop ES'],
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['Circle of Bushes EC'],
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['Stumpy Approach EC'],
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['Swamp EC'],
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['Dark South Pass ES'],
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['Dark Witch EC'],
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@@ -618,7 +618,7 @@ OWEdgeGroups = {
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['Skull Woods Pass NW', 'Skull Woods Pass NE'],
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['Village of Outcasts NW', 'Village of Outcasts NC'],
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['Shield Shop NW', 'Shield Shop NE'],
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['Circle of Bushes NW', 'Circle of Bushes NC'],
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['Stumpy Approach NW', 'Stumpy Approach NC'],
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['Broken Bridge NW', 'Broken Bridge NE']
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]
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),
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