diff --git a/Main.py b/Main.py index 8f12d1b1..5064acc2 100644 --- a/Main.py +++ b/Main.py @@ -32,7 +32,7 @@ from Utils import output_path, parse_player_names from source.item.FillUtil import create_item_pool_config, massage_item_pool, district_item_pool_config -__version__ = '1.0.0.2-u' +__version__ = '1.0.0.3-u' from source.classes.BabelFish import BabelFish diff --git a/RELEASENOTES.md b/RELEASENOTES.md index 67394d00..4a9de8b2 100644 --- a/RELEASENOTES.md +++ b/RELEASENOTES.md @@ -114,6 +114,10 @@ Same as above but both small keys and bigs keys of the dungeon are not allowed o ## Notes and Bug Fixes +* 1.0.0.3 + * overworld_map=map mode fixed. Location of dungeons with maps are not shown until map is retrieved. (Dungeon that do not have map like Castle Tower are simply never shown) + * Aga2 completion on overworld_map now tied to boss defeat flag instead of pyramid hole being opened (fast ganon fix) + * Minor issue in dungeon_only algorithm fixed (minorly affected major_only keyshuffle and vanilla fallbacks) * 1.0.0.2 * Include 1.0.1 fixes * District hint rework diff --git a/Rom.py b/Rom.py index 26e412a6..d71b9078 100644 --- a/Rom.py +++ b/Rom.py @@ -33,7 +33,7 @@ from source.classes.SFX import randomize_sfx JAP10HASH = '03a63945398191337e896e5771f77173' -RANDOMIZERBASEHASH = '0aa8a508e8d90e95aec2d92db6dccce5' +RANDOMIZERBASEHASH = 'af1ee009b2a843e091d5d095b428ce1a' class JsonRom(object): diff --git a/data/base2current.bps b/data/base2current.bps index d7bc3912..3fc229eb 100644 Binary files a/data/base2current.bps and b/data/base2current.bps differ diff --git a/source/item/FillUtil.py b/source/item/FillUtil.py index bd0a9895..06f28560 100644 --- a/source/item/FillUtil.py +++ b/source/item/FillUtil.py @@ -706,7 +706,7 @@ mode_grouping = { 'Sewers - Dark Cross', 'Desert Palace - Torch', 'Tower of Hera - Basement Cage', 'Castle Tower - Room 03', 'Castle Tower - Dark Maze', 'Palace of Darkness - Stalfos Basement', 'Palace of Darkness - Dark Basement - Right', - 'Palace of Darkness - Dark Maze - Bottom', 'Palace of Darkness - Shooter Room', + 'Palace of Darkness - Harmless Hellway', 'Palace of Darkness - Shooter Room', 'Palace of Darkness - The Arena - Bridge', 'Palace of Darkness - The Arena - Ledge', "Thieves' Town - Blind's Cell", 'Skull Woods - Bridge Room', 'Ice Palace - Spike Room', 'Skull Woods - Pot Prison', 'Skull Woods - Pinball Room', 'Misery Mire - Spike Chest',