Several small fixes
Added special bitmask table for cross dungeon drops and indicator
This commit is contained in:
@@ -82,6 +82,8 @@ class DataTables:
|
||||
if self.uw_enemy_table.size() > 0x2800:
|
||||
raise Exception('Sprite table is too big for current area')
|
||||
self.uw_enemy_table.write_sprite_data_to_rom(rom)
|
||||
self.uw_enemy_table.check_special_bitmasks_size()
|
||||
self.uw_enemy_table.write_special_bitmask_table(rom)
|
||||
for area_id, sheet in self.overworld_sprite_sheets.items():
|
||||
if area_id in [0x80, 0x81]:
|
||||
offset = area_id - 0x80 # 02E575 for special areas?
|
||||
|
||||
Reference in New Issue
Block a user