Swap E/W on Mire Torches/Mire Attic Hint
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4
Doors.py
4
Doors.py
@@ -924,9 +924,9 @@ def create_doors(world, player):
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create_door(player, 'Mire Torches Top SW', Intr).dir(So, 0x97, Left, High).pos(1),
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create_door(player, 'Mire Torches Bottom Holes', Hole),
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create_door(player, 'Mire Torches Bottom NW', Intr).dir(No, 0x97, Left, High).pos(1),
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create_door(player, 'Mire Torches Bottom WS', Intr).dir(We, 0x97, Bot, High).pos(0),
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create_door(player, 'Mire Torches Bottom ES', Intr).dir(Ea, 0x97, Bot, High).pos(0),
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create_door(player, 'Mire Torches Top Holes', Hole),
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create_door(player, 'Mire Attic Hint ES', Intr).dir(Ea, 0x97, Bot, High).pos(0),
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create_door(player, 'Mire Attic Hint WS', Intr).dir(We, 0x97, Bot, High).pos(0),
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create_door(player, 'Mire Attic Hint Hole', Hole),
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create_door(player, 'Mire Dark Shooters Up Stairs', Sprl).dir(Up, 0x93, 0, LTH).ss(A, 0x32, 0xec),
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create_door(player, 'Mire Dark Shooters SW', Intr).dir(So, 0x93, Left, High).pos(0),
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