Fixed a problem with edges when those are turned off (experimental not on)
Fixed a problem with standard requiring you to go through the tapestry backwards to save Zelda Added debugging features to help figure out some bugs
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14
Dungeons.py
14
Dungeons.py
@@ -162,13 +162,13 @@ dungeon_music_addresses = {'Eastern Palace - Prize': [0x1559A],
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hyrule_castle_regions = [
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'Hyrule Castle Lobby', 'Hyrule Castle West Lobby', 'Hyrule Castle East Lobby', 'Hyrule Castle East Hall',
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'Hyrule Castle West Hall', 'Hyrule Castle Back Hall', 'Hyrule Castle Throne Room', 'Hyrule Dungeon Map Room',
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'Hyrule Dungeon North Abyss', 'Hyrule Dungeon North Abyss Catwalk', 'Hyrule Dungeon South Abyss',
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'Hyrule Dungeon South Abyss Catwalk', 'Hyrule Dungeon Guardroom', 'Hyrule Dungeon Armory Main',
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'Hyrule Dungeon Armory Boomerang', 'Hyrule Dungeon Armory North Branch', 'Hyrule Dungeon Staircase',
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'Hyrule Dungeon Cellblock', 'Sewers Behind Tapestry', 'Sewers Rope Room', 'Sewers Dark Cross', 'Sewers Water',
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'Sewers Key Rat', 'Sewers Rat Path', 'Sewers Secret Room Blocked Path', 'Sewers Secret Room',
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'Sewers Yet More Rats', 'Sewers Pull Switch', 'Sanctuary'
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'Hyrule Castle West Hall', 'Hyrule Castle Back Hall', 'Hyrule Castle Throne Room', 'Hyrule Castle Behind Tapestry',
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'Hyrule Dungeon Map Room', 'Hyrule Dungeon North Abyss', 'Hyrule Dungeon North Abyss Catwalk',
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'Hyrule Dungeon South Abyss', 'Hyrule Dungeon South Abyss Catwalk', 'Hyrule Dungeon Guardroom',
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'Hyrule Dungeon Armory Main', 'Hyrule Dungeon Armory Boomerang', 'Hyrule Dungeon Armory North Branch',
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'Hyrule Dungeon Staircase', 'Hyrule Dungeon Cellblock', 'Sewers Behind Tapestry', 'Sewers Rope Room',
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'Sewers Dark Cross', 'Sewers Water', 'Sewers Key Rat', 'Sewers Rat Path', 'Sewers Secret Room Blocked Path',
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'Sewers Secret Room', 'Sewers Yet More Rats', 'Sewers Pull Switch', 'Sanctuary'
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]
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eastern_regions = [
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