Fixed a problem with edges when those are turned off (experimental not on)
Fixed a problem with standard requiring you to go through the tapestry backwards to save Zelda Added debugging features to help figure out some bugs
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@@ -500,7 +500,7 @@ db $00,$80,$11, $00,$80,$11, $00,$80,$11, $00,$80,$11
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db $00,$80,$11, $00,$80,$11, $00,$80,$11, $00,$80,$11
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db $00,$80,$11, $00,$80,$11, $00,$80,$11
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SouthOpenEdge:
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db $83,$a2,$11, $00,$80,$11, $00,$80,$11, $00,$80,$11
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db $00,$80,$11, $00,$80,$11, $00,$80,$11, $00,$80,$11
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db $00,$80,$11, $00,$80,$11, $00,$80,$11, $00,$80,$11
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db $00,$80,$11, $00,$80,$11, $00,$80,$11
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WestOpenEdge:
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