Version bump 0.3.4.1

This commit is contained in:
codemann8
2024-01-10 06:09:11 -06:00
parent 2bec50b26b
commit 2b461f2dfb
2 changed files with 11 additions and 3 deletions

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@@ -1,10 +1,18 @@
# Changelog # Changelog
## 0.3.4.1
- Implemented new District ER mode option
- Added alternate boss logic when in GT Ice Basement
- Updated Inverted 2.0 to start in Bomb Shop regardless of ER mode
- Fixed broken customizer features with OWR Tile Flip
- Allowing Insanity ER + Standard to decouple standard entrances
## 0.3.4.0 ## 0.3.4.0
- \~Merged in some things from DR v1.4.0.0-v~ - \~Merged in DR v1.2.0.23~
- Improved bunny-walking algorithm - Improved bunny-walking algorithm
- Improved multiworld balancing - Improved multiworld balancing
- Implemented Hyrid Major Glitches logic (thanks Muffins/Espeon) - \~Merged in some things from DR v1.4.0.0-v~
- Implemented Hybrid Major Glitches logic (thanks Muffins/Espeon)
- Added sparkles to Bonk Drop locations for better visibility - Added sparkles to Bonk Drop locations for better visibility
- Some tweaks/improvements to Shuffle Song Instruments - Some tweaks/improvements to Shuffle Song Instruments
- Replaced Save Settings on Exit with Settings on Load - Replaced Save Settings on Exit with Settings on Load

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@@ -8,7 +8,7 @@ from OWEdges import OWTileRegions, OWEdgeGroups, OWEdgeGroupsTerrain, OWExitType
from OverworldGlitchRules import create_owg_connections from OverworldGlitchRules import create_owg_connections
from Utils import bidict from Utils import bidict
version_number = '0.3.4.0' version_number = '0.3.4.1'
# branch indicator is intentionally different across branches # branch indicator is intentionally different across branches
version_branch = '-u' version_branch = '-u'