Version bump 0.3.4.1
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CHANGELOG.md
12
CHANGELOG.md
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# Changelog
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# Changelog
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## 0.3.4.1
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- Implemented new District ER mode option
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- Added alternate boss logic when in GT Ice Basement
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- Updated Inverted 2.0 to start in Bomb Shop regardless of ER mode
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- Fixed broken customizer features with OWR Tile Flip
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- Allowing Insanity ER + Standard to decouple standard entrances
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## 0.3.4.0
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## 0.3.4.0
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- \~Merged in some things from DR v1.4.0.0-v~
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- \~Merged in DR v1.2.0.23~
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- Improved bunny-walking algorithm
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- Improved bunny-walking algorithm
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- Improved multiworld balancing
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- Improved multiworld balancing
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- Implemented Hyrid Major Glitches logic (thanks Muffins/Espeon)
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- \~Merged in some things from DR v1.4.0.0-v~
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- Implemented Hybrid Major Glitches logic (thanks Muffins/Espeon)
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- Added sparkles to Bonk Drop locations for better visibility
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- Added sparkles to Bonk Drop locations for better visibility
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- Some tweaks/improvements to Shuffle Song Instruments
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- Some tweaks/improvements to Shuffle Song Instruments
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- Replaced Save Settings on Exit with Settings on Load
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- Replaced Save Settings on Exit with Settings on Load
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@@ -8,7 +8,7 @@ from OWEdges import OWTileRegions, OWEdgeGroups, OWEdgeGroupsTerrain, OWExitType
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from OverworldGlitchRules import create_owg_connections
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from OverworldGlitchRules import create_owg_connections
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from Utils import bidict
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from Utils import bidict
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version_number = '0.3.4.0'
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version_number = '0.3.4.1'
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# branch indicator is intentionally different across branches
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# branch indicator is intentionally different across branches
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version_branch = '-u'
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version_branch = '-u'
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