Fixed problem with keyshuffle option without bigkeyshuffle - attmept 2
This commit is contained in:
4
Fill.py
4
Fill.py
@@ -225,7 +225,7 @@ def fill_restrictive(world, base_state, locations, itempool, single_player_place
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itempool.extend(unplaced_items)
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itempool.extend(unplaced_items)
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def valid_key_placement(item, location, itempool, world):
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def valid_key_placement(item, location, itempool, world):
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if (not item.smallkey and not item.bigkey) or item.player != location.player or world.retro[item.player]:
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if (not item.smallkey and not item.bigkey) or item.player != location.player or world.retro[item.player]:
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return True
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return True
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dungeon = location.parent_region.dungeon
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dungeon = location.parent_region.dungeon
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@@ -233,7 +233,7 @@ def valid_key_placement(item, location, itempool, world):
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if dungeon.name not in item.name and (dungeon.name != 'Hyrule Castle' or 'Escape' not in item.name):
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if dungeon.name not in item.name and (dungeon.name != 'Hyrule Castle' or 'Escape' not in item.name):
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return True
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return True
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key_logic = world.key_logic[item.player][dungeon.name]
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key_logic = world.key_logic[item.player][dungeon.name]
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unplaced_keys = len([x for x in world.itempool if x.name == key_logic.small_key_name and x.player == item.player])
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unplaced_keys = len([x for x in itempool+world.itempool if x.name == key_logic.small_key_name and x.player == item.player])
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return key_logic.check_placement(unplaced_keys)
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return key_logic.check_placement(unplaced_keys)
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else:
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else:
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inside_dungeon_item = ((item.smallkey and not world.keyshuffle[item.player])
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inside_dungeon_item = ((item.smallkey and not world.keyshuffle[item.player])
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