Fixed issue with Mixed OWR where Ice Cave/Shopping Mall water transitions were not flipping

This commit is contained in:
codemann8
2023-07-04 16:59:24 -05:00
parent 67eedf465d
commit 2bd6f6ec71

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@@ -1153,6 +1153,7 @@ OWTileRegions = bidict({
'Lake Hylia Water D': 0x35,
'Ice Cave Area': 0x37,
'Ice Cave Water': 0x37,
'Desert Pass Area': 0x3a,
'Middle Aged Man': 0x3a,
@@ -1292,6 +1293,7 @@ OWTileRegions = bidict({
'Ice Palace Area': 0x75,
'Shopping Mall Area': 0x77,
'Shopping Mall Water': 0x77,
'Swamp Nook Area': 0x7a,