Fixed issue with Mixed OWR where Ice Cave/Shopping Mall water transitions were not flipping
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@@ -1153,6 +1153,7 @@ OWTileRegions = bidict({
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'Lake Hylia Water D': 0x35,
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'Lake Hylia Water D': 0x35,
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'Ice Cave Area': 0x37,
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'Ice Cave Area': 0x37,
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'Ice Cave Water': 0x37,
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'Desert Pass Area': 0x3a,
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'Desert Pass Area': 0x3a,
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'Middle Aged Man': 0x3a,
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'Middle Aged Man': 0x3a,
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@@ -1292,6 +1293,7 @@ OWTileRegions = bidict({
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'Ice Palace Area': 0x75,
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'Ice Palace Area': 0x75,
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'Shopping Mall Area': 0x77,
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'Shopping Mall Area': 0x77,
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'Shopping Mall Water': 0x77,
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'Swamp Nook Area': 0x7a,
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'Swamp Nook Area': 0x7a,
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