Fixed issue with Flute Shuffle menu cancel now working when no OWR is enabled

This commit is contained in:
codemann8
2021-10-16 13:51:51 -05:00
parent e994be11f6
commit 2be7de56df

8
Rom.py
View File

@@ -646,8 +646,8 @@ def patch_rom(world, rom, player, team, enemized, is_mystery=False):
# patch overworld edges
inverted_buffer = [0] * 0x82
owMode = 0
if world.owShuffle[player] != 'vanilla' or world.owCrossed[player] not in ['none', 'polar'] or world.owMixed[player]:
owMode = 0
if world.owShuffle[player] == 'parallel':
owMode = 1
elif world.owShuffle[player] == 'full':
@@ -660,10 +660,6 @@ def patch_rom(world, rom, player, team, enemized, is_mystery=False):
world.fix_fake_world[player] = True
if world.owMixed[player]:
owMode |= 0x400
write_int16(rom, 0x150002, owMode)
write_int16(rom, 0x150004, owFlags)
rom.write_byte(0x18004C, 0x01) # patch for allowing Frogsmith to enter multi-entrance caves
@@ -692,6 +688,8 @@ def patch_rom(world, rom, player, team, enemized, is_mystery=False):
write_int16(rom, edge.getAddress() + 0x0a, edge.vramLoc)
write_int16(rom, edge.getAddress() + 0x0e, edge.getTarget())
write_int16(rom, 0x150002, owMode)
write_int16(rom, 0x150004, owFlags)
# patch entrance/exits/holes
for region in world.regions: