Implemented District ER
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@@ -209,6 +209,7 @@
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"full",
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"lite",
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"lean",
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"district",
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"swapped",
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"crossed",
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"insanity",
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@@ -212,6 +212,7 @@
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" item locations are shuffled in separate pools. Non-item",
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" locations remain vanilla. Connectors are same-world.",
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"Lean: Same as Lite, except connectors can travel cross worlds.",
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"District: Entrances are shuffled within their overworld districts.",
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"Crossed: Mix cave and dungeon entrances freely while allowing",
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" caves to cross between worlds.",
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"Swapped: Same as Crossed, but entrances switch places in pairs.",
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@@ -181,6 +181,7 @@
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"randomizer.entrance.entranceshuffle.restricted": "Restricted",
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"randomizer.entrance.entranceshuffle.full": "Full",
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"randomizer.entrance.entranceshuffle.lean": "Lean",
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"randomizer.entrance.entranceshuffle.district": "District",
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"randomizer.entrance.entranceshuffle.swapped": "Swapped",
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"randomizer.entrance.entranceshuffle.crossed": "Crossed",
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"randomizer.entrance.entranceshuffle.insanity": "Insanity",
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@@ -9,6 +9,7 @@
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"full",
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"lite",
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"lean",
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"district",
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"swapped",
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"crossed",
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"insanity",
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