From 2c2ed5d5af3787c7dce9a9384b973d9f887e3098 Mon Sep 17 00:00:00 2001 From: codemann8 Date: Sat, 22 Oct 2022 09:23:39 -0500 Subject: [PATCH] Adding missing shuffles for Simple Dungeon ER shuffle --- EntranceShuffle.py | 2 ++ 1 file changed, 2 insertions(+) diff --git a/EntranceShuffle.py b/EntranceShuffle.py index d6c207f2..96bc31d2 100644 --- a/EntranceShuffle.py +++ b/EntranceShuffle.py @@ -1137,6 +1137,7 @@ def simple_shuffle_dungeons(world, player): multi_dungeons = ['Desert Palace', 'Turtle Rock'] if world.mode[player] == 'standard' or (world.mode[player] == 'inverted' and not world.shuffle_ganon): hc_target = 'Hyrule Castle' + random.shuffle(multi_dungeons) else: multi_dungeons.append('Hyrule Castle') @@ -1163,6 +1164,7 @@ def simple_shuffle_dungeons(world, player): random.shuffle(candidate_dungeons) hc_target = candidate_dungeons.pop() multi_dungeons.remove(hc_target) + random.shuffle(multi_dungeons) else: random.shuffle(multi_dungeons) hc_target = multi_dungeons.pop()