Minor typo fix
Fixed some hard-locks in crossed mode
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@@ -43,8 +43,8 @@ org $00d6ae ;(PC: 56ae)
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LoadTransAuxGfx:
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org $00df5a ;(PC: 5f5a)
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PrepTransAuxGfx:
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;org $0ffd65 ;(PC: 07fd65)
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;Dungeon_LoadCustomTileAttr:
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org $0ffd65 ;(PC: 07fd65)
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Dungeon_LoadCustomTileAttr:
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;org $01fec1
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;Dungeon_ApproachFixedColor_variable:
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;org $a0f972 ; Rando version
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@@ -4,7 +4,7 @@ GfxFixer:
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jsl LoadRoomHook ; this is the rando version - let's only call this guy once - may fix star tiles and slower loads
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jsl Dungeon_InitStarTileCh
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jsl LoadTransAuxGfx
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;jsl Dungeon_LoadCustomTileAttr
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jsl Dungeon_LoadCustomTileAttr
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jsl PrepTransAuxGfx
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lda #$09 : sta $17 : sta $0710
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jsl Palette_SpriteAux3
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