Added the stz $047a for pod eg glitch

Standard generation improvements (Bomb escape rework)
Vanilla+ER generation improvements
This commit is contained in:
aerinon
2020-05-22 13:45:00 -06:00
parent ae7ce076af
commit 2d8d4ebf4a
10 changed files with 36 additions and 21 deletions

View File

@@ -287,9 +287,12 @@ def generate_itempool(world, player):
if item in ['Progressive Bow', 'Bow'] and not found_bow:
found_bow = True
possible_weapons.append(item)
if item in ['Hammer', 'Bombs (10)', 'Fire Rod', 'Cane of Somaria', 'Cane of Byrna']:
if item in ['Hammer', 'Fire Rod', 'Cane of Somaria', 'Cane of Byrna']:
if item not in possible_weapons:
possible_weapons.append(item)
if item in ['Bombs (10)']:
if item not in possible_weapons and world.doorShuffle[player] != 'crossed':
possible_weapons.append(item)
starting_weapon = random.choice(possible_weapons)
placed_items["Link's Uncle"] = starting_weapon
pool.remove(starting_weapon)