Added the stz $047a for pod eg glitch
Standard generation improvements (Bomb escape rework) Vanilla+ER generation improvements
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# New Features
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* Crossed Dungeon generation improvements
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* Standard mode generation improvements
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* Spoiler lists bosses (multiworld compatible)
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* Bombs escape not valid for Crossed Dungeon
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### Experimental features
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# Bug Fixes
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* Crossed Dungeon generation improvements
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* Fix for Animated Tiles in crossed dungeon
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* Stonewall hardlock no longer reachable from certain drops (Sewer Drop, some Skull Woods drops) that were previously possible
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* No logic uses less key door logic
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* Spoiler log encoding
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* Enemizer settings made consistent with website
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* Swamp flooded ladders in the basement now requires Flippers
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* PoD EG Glitch gets killed on transitions (Only when DR is on)
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##### In Progress
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