Replaced some old region references to OW shuffle names

This commit is contained in:
codemann8
2020-12-12 05:13:30 -06:00
parent 6860b3a907
commit 2e5af373a5
6 changed files with 55 additions and 61 deletions

View File

@@ -709,7 +709,7 @@ class CollectionState(object):
return self.has('Fire Rod', player) or self.has('Lamp', player)
def can_flute(self, player):
lw = self.world.get_region('Light World', player)
lw = self.world.get_region('Kakariko Area', player)
return self.has('Ocarina', player) and lw.can_reach(self) and self.is_not_bunny(lw, player)
def can_melt_things(self, player):
@@ -1443,7 +1443,7 @@ class Sector(object):
self.branch_factor -= cnt_dead - 1
for region in self.regions:
for ent in region.entrances:
if (ent.parent_region.type in [RegionType.LightWorld, RegionType.DarkWorld] and ent.parent_region.name != 'Menu') or ent.parent_region.name == 'Sewer Drop':
if (ent.parent_region.type in [RegionType.LightWorld, RegionType.DarkWorld] and ent.parent_region.name != 'Menu' and ent.parent_region.name != 'Flute Sky') or ent.parent_region.name == 'Sewer Drop':
self.branch_factor += 1
break # you only ever get one allowance for an entrance region, multiple entrances don't help
return self.branch_factor