Replaced some old region references to OW shuffle names
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@@ -738,7 +738,7 @@ def determine_entrance_list_vanilla(world, player):
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region = world.get_region(region_name, player)
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for ent in region.entrances:
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parent = ent.parent_region
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if (parent.type != RegionType.Dungeon and parent.name != 'Menu') or parent.name == 'Sewer Drop':
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if (parent.type != RegionType.Dungeon and parent.name != 'Menu' and parent.name != 'Flute Sky') or parent.name == 'Sewer Drop':
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if parent.name not in world.inaccessible_regions[player]:
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entrance_map[key].append(region_name)
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else:
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@@ -769,7 +769,7 @@ def determine_entrance_list(world, player):
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region = world.get_region(region_name, player)
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for ent in region.entrances:
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parent = ent.parent_region
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if (parent.type != RegionType.Dungeon and parent.name != 'Menu') or parent.name == 'Sewer Drop':
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if (parent.type != RegionType.Dungeon and parent.name != 'Menu' and parent.name != 'Flute Sky') or parent.name == 'Sewer Drop':
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std_inaccessible = is_standard_inaccessible(key, portal, world, player)
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if parent.name not in world.inaccessible_regions[player] and not std_inaccessible:
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entrance_map[key].append(region_name)
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