Update to latest baserom (has some MSU-1 stuff)
Minor fix to Armory S door - can't seem to get it right Minor fix to spirals that cross the horiz quadrant boundary while traversing
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4
Rom.py
4
Rom.py
@@ -18,7 +18,7 @@ from EntranceShuffle import door_addresses
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JAP10HASH = '03a63945398191337e896e5771f77173'
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RANDOMIZERBASEHASH = '05390999d13b1c365bafcc17d2870fec'
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RANDOMIZERBASEHASH = '685febf25ec0aeef6df39e645f195521'
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class JsonRom(object):
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@@ -1029,7 +1029,7 @@ def patch_rom(world, player, rom):
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# set rom name
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# 21 bytes
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from Main import __version__
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rom.name = bytearray('ER_{0}_{1:09}\0'.format(__version__[0:7],world.seed), 'utf8')
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rom.name = bytearray('DR_{0}_{1:09}\0'.format(__version__[0:7],world.seed), 'utf8')
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assert len(rom.name) <= 21
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rom.write_bytes(0x7FC0, rom.name)
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