Update to latest baserom (has some MSU-1 stuff)
Minor fix to Armory S door - can't seem to get it right Minor fix to spirals that cross the horiz quadrant boundary while traversing
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@@ -60,8 +60,8 @@ PrepTransAuxGfx:
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;Dungeon_LoadCustomTileAttr:
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;org $01fec1
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;Dungeon_ApproachFixedColor_variable:
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org $a0f432 ; Rando version -- needs to be after hooks and loadroom.asm I think?
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Dungeon_LoadRoom_RANDO:
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;org $a0f972 ; Rando version
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;LoadRoomHook:
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org $1bee74 ;(PC: 0dee74)
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Palette_DungBgMain:
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org $1bec77
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