Update to latest baserom (has some MSU-1 stuff)
Minor fix to Armory S door - can't seem to get it right Minor fix to spirals that cross the horiz quadrant boundary while traversing
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@@ -1,7 +1,7 @@
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GfxFixer:
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{
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lda $b1 : bne .stage2
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jsl Dungeon_LoadRoom_RANDO ; let's only call this guy once - may fix star tiles and slower loads
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jsl LoadRoomHook ; this is the rando version - let's only call this guy once - may fix star tiles and slower loads
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jsl Dungeon_InitStarTileCh
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jsl LoadTransAuxGfx
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;jsl Dungeon_LoadCustomTileAttr
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