Merge remote-tracking branch 'remotes/origin/Dev-owg' into DoorDevUnstable
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@@ -30,7 +30,8 @@ def create_inverted_regions(world, player):
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"Blind\'s Hideout - Right",
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"Blind\'s Hideout - Far Left",
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"Blind\'s Hideout - Far Right"]),
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create_lw_region(player, 'Northeast Light World', None, ['Zoras River', 'Waterfall of Wishing', 'Potion Shop Outer Rock', 'Northeast Dark World Mirror Spot', 'Northeast Light World Warp']),
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create_lw_region(player, 'Northeast Light World', None, ['Zoras River', 'Waterfall of Wishing Cave', 'Potion Shop Outer Rock', 'Catfish Mirror Spot', 'Northeast Light World Warp']),
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create_lw_region(player, 'Waterfall of Wishing Cave', None, ['Waterfall of Wishing', 'Northeast Light World Return']),
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create_lw_region(player, 'Potion Shop Area', None, ['Potion Shop', 'Potion Shop Inner Bushes', 'Potion Shop Inner Rock', 'Potion Shop Mirror Spot', 'Potion Shop River Drop']),
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create_lw_region(player, 'Graveyard Cave Area', None, ['Graveyard Cave', 'Graveyard Cave Inner Bushes', 'Graveyard Cave Mirror Spot']),
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create_lw_region(player, 'River', None, ['Light World Pier', 'Potion Shop Pier']),
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@@ -148,14 +149,16 @@ def create_inverted_regions(world, player):
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create_dw_region(player, 'East Dark World', ['Pyramid'], ['Pyramid Fairy', 'South Dark World Bridge', 'Palace of Darkness', 'Dark Lake Hylia Drop (East)',
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'Dark Lake Hylia Fairy', 'Palace of Darkness Hint', 'East Dark World Hint', 'Northeast Dark World Broken Bridge Pass', 'East Dark World Teleporter', 'EDW Flute']),
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create_dw_region(player, 'Northeast Dark World', ['Catfish'], ['West Dark World Gap', 'Dark World Potion Shop', 'East Dark World Broken Bridge Pass', 'NEDW Flute', 'Dark Lake Hylia Teleporter']),
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create_dw_region(player, 'Catfish', ['Catfish'], ['Catfish Exit Rock']),
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create_dw_region(player, 'Northeast Dark World', None, ['West Dark World Gap', 'Dark World Potion Shop', 'East Dark World Broken Bridge Pass', 'NEDW Flute', 'Dark Lake Hylia Teleporter', 'Catfish Entrance Rock']),
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create_cave_region(player, 'Palace of Darkness Hint', 'a storyteller'),
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create_cave_region(player, 'East Dark World Hint', 'a storyteller'),
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create_dw_region(player, 'South Dark World', ['Stumpy', 'Digging Game'], ['Dark Lake Hylia Drop (South)', 'Hype Cave', 'Swamp Palace', 'Village of Outcasts Heavy Rock', 'East Dark World Bridge', 'Inverted Links House', 'Archery Game', 'Bonk Fairy (Dark)',
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'Dark Lake Hylia Shop', 'South Dark World Teleporter', 'Post Aga Teleporter', 'SDW Flute']),
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create_cave_region(player, 'Inverted Big Bomb Shop', 'the bomb shop'),
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create_cave_region(player, 'Archery Game', 'a game of skill'),
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create_dw_region(player, 'Dark Lake Hylia', None, ['East Dark World Pier', 'Dark Lake Hylia Ledge Pier', 'Ice Palace', 'Dark Lake Hylia Central Island Teleporter']),
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create_dw_region(player, 'Dark Lake Hylia', None, ['East Dark World Pier', 'Dark Lake Hylia Ledge Pier', 'Ice Palace Missing Wall']),
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create_dw_region(player, 'Dark Lake Hylia Central Island', None, ['Dark Lake Hylia Shallows', 'Ice Palace', 'Dark Lake Hylia Central Island Teleporter']),
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create_dw_region(player, 'Dark Lake Hylia Ledge', None, ['Dark Lake Hylia Ledge Drop', 'Dark Lake Hylia Ledge Fairy', 'Dark Lake Hylia Ledge Hint', 'Dark Lake Hylia Ledge Spike Cave', 'DLHL Flute']),
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create_cave_region(player, 'Dark Lake Hylia Ledge Hint', 'a storyteller'),
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create_cave_region(player, 'Dark Lake Hylia Ledge Spike Cave', 'a spiky hint'),
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@@ -193,8 +196,8 @@ def create_inverted_regions(world, player):
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create_dw_region(player, 'Turtle Rock (Top)', None, ['Dark Death Mountain Teleporter (East)', 'Turtle Rock Drop']),
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create_dw_region(player, 'Dark Death Mountain Isolated Ledge', None, ['Turtle Rock Isolated Ledge Entrance']),
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create_dw_region(player, 'Dark Death Mountain (East Bottom)', None, ['Superbunny Cave (Bottom)', 'Cave Shop (Dark Death Mountain)', 'Dark Death Mountain Teleporter (East Bottom)', 'EDDM Flute']),
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create_cave_region(player, 'Superbunny Cave', 'a connector', ['Superbunny Cave - Top', 'Superbunny Cave - Bottom'],
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['Superbunny Cave Exit (Top)', 'Superbunny Cave Exit (Bottom)']),
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create_cave_region(player, 'Superbunny Cave (Top)', 'a connector', ['Superbunny Cave - Top', 'Superbunny Cave - Bottom'], ['Superbunny Cave Exit (Top)']),
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create_cave_region(player, 'Superbunny Cave (Bottom)', 'a connector', None, ['Superbunny Cave Climb', 'Superbunny Cave Exit (Bottom)']),
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create_cave_region(player, 'Spike Cave', 'Spike Cave', ['Spike Cave']),
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create_cave_region(player, 'Hookshot Cave', 'a connector', ['Hookshot Cave - Top Right', 'Hookshot Cave - Top Left', 'Hookshot Cave - Bottom Right', 'Hookshot Cave - Bottom Left'],
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['Hookshot Cave Exit (South)', 'Hookshot Cave Exit (North)']),
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@@ -203,10 +206,13 @@ def create_inverted_regions(world, player):
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create_cave_region(player, 'Pyramid', 'a drop\'s exit', ['Ganon'], ['Ganon Drop']),
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create_cave_region(player, 'Bottom of Pyramid', 'a drop\'s exit', None, ['Pyramid Exit']),
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create_dw_region(player, 'Pyramid Ledge', None, ['Pyramid Drop']), # houlihan room exits here in inverted
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create_dw_region(player, 'Pyramid Ledge', None, ['Pyramid Drop']), # houlihan room exits here in inverted
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# to simplify flute connections
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create_cave_region(player, 'The Sky', 'A Dark Sky', None, ['DDM Landing','NEDW Landing', 'WDW Landing', 'SDW Landing', 'EDW Landing', 'DD Landing', 'DLHL Landing'])
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create_cave_region(player, 'The Sky', 'A Dark Sky', None, ['DDM Landing','NEDW Landing', 'WDW Landing', 'SDW Landing', 'EDW Landing', 'DD Landing', 'DLHL Landing']),
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create_lw_region(player, 'Desert Northern Cliffs'),
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create_lw_region(player, 'Death Mountain Bunny Descent Area')
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]
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