Copy world needs to copy location type
This commit is contained in:
6
Main.py
6
Main.py
@@ -584,11 +584,7 @@ def copy_dynamic_regions_and_locations(world, ret):
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for location in world.dynamic_locations:
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for location in world.dynamic_locations:
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new_reg = ret.get_region(location.parent_region.name, location.parent_region.player)
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new_reg = ret.get_region(location.parent_region.name, location.parent_region.player)
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new_loc = Location(location.player, location.name, location.address, location.crystal, location.hint_text, new_reg)
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new_loc = Location(location.player, location.name, location.address, location.crystal, location.hint_text, new_reg)
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# todo: this is potentially dangerous. later refactor so we
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new_loc.type = location.type
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# can apply dynamic region rules on top of copied world like other rules
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new_loc.access_rule = location.access_rule
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new_loc.always_allow = location.always_allow
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new_loc.item_rule = location.item_rule
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new_reg.locations.append(new_loc)
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new_reg.locations.append(new_loc)
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ret.clear_location_cache()
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ret.clear_location_cache()
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