Fix for colorized pots in "dark desert hint" aka mire storyteller

This commit is contained in:
aerinon
2022-08-05 16:48:34 -06:00
parent 4267c2dde5
commit 32714b4c6a
4 changed files with 24 additions and 20 deletions

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@@ -183,6 +183,8 @@ Same as above but both small keys and bigs keys of the dungeon are not allowed o
#### Unstable
* 1.0.1.1
* Fixed the pots in Mire Storyteller/ Dark Desert Hint to be colorized when they should be
* 1.0.1.0
* Large features
* New pottery modes - see notes above
@@ -235,7 +237,7 @@ Same as above but both small keys and bigs keys of the dungeon are not allowed o
* Fixed a bug with shopsanity + district algorithm where pre-placed potions messed up the placeholder count
* Fixed usestartinventory flag (can be use on a per player basis)
* Sprite selector fix for systems with SSL issues
* Fix for Standard ER where locations in rain state could be in logic
* Fix for Standard ER where locations in rain state could be in logic
* 1.0.0.3
* overworld_map=map mode fixed. Location of dungeons with maps are not shown until map is retrieved. (Dungeon that do not have map like Castle Tower are simply never shown)
* Aga2 completion on overworld_map now tied to boss defeat flag instead of pyramid hole being opened (fast ganon fix)