Some generation improvements (bk checked better, backtrack added re-attempts)

No logic skips more key logic
Some prototyping new key rules
This commit is contained in:
aerinon
2020-05-12 15:03:39 -06:00
parent 300db22725
commit 337dbf311d
6 changed files with 172 additions and 42 deletions

View File

@@ -10,7 +10,9 @@
* Crossed Dungeon generation improvements
* Fix for Animated Tiles in crossed dungeon
* Stonewall hardlock no longer reachable from certain drops (Sewer Drop, some Skull Woods drops) that were previously possible
* No logic uses less key door logic
##### In Progress
* ~~TT Attic Hint tile should have a crystal switch accessible now~~
* TT Attic Hint tile should have a crystal switch accessible now
* Different key logic rules in development