Regionalize some West Dark World stuff

The Dark World Hammer Pegs area and the Dark World shop in VoO are both regionalized to handle the possibility of connectors leading to them. Also an oversight in regionalizing Desert Palace that had broken the vanilla shuffle is corrected.
This commit is contained in:
AmazingAmpharos
2018-02-11 22:04:58 -06:00
committed by GitHub
parent ed033a440a
commit 3471a9394a
3 changed files with 16 additions and 7 deletions

View File

@@ -163,7 +163,9 @@ def create_regions(world):
create_cave_region('Hype Cave', ['Hype Cave - Top', 'Hype Cave - Middle Right', 'Hype Cave - Middle Left',
'Hype Cave - Bottom', 'Hype Cave - Generous Guy']),
create_dw_region('West Dark World', None, ['Village of Outcasts Drop', 'East Dark World River Pier', 'Brewery', 'C-Shaped House', 'Chest Game', 'Thieves Town', 'Graveyard Ledge Mirror Spot', 'Bumper Cave Entrance Rock', 'Skull Woods Forest',
'Bat Cave Drop Ledge Mirror Spot', 'Dark World Hammer Peg Cave', 'Red Shield Shop', 'Dark Sanctuary Hint', 'Fortune Teller (Dark)', 'Dark World Shop', 'Dark World Lumberjack Shop']),
'Village of Outcasts Pegs', 'Village of Outcasts Eastern Rocks', 'Red Shield Shop', 'Dark Sanctuary Hint', 'Fortune Teller (Dark)', 'Dark World Lumberjack Shop']),
create_dw_region('Dark Grassy Lawn', None, ['Grassy Lawn Pegs', 'Dark World Shop']),
create_dw_region('Hammer Peg Area', None, ['Bat Cave Drop Ledge Mirror Spot', 'Dark World Hammer Peg Cave', 'Peg Area Rocks']),
create_dw_region('Bumper Cave Entrance', None, ['Bumper Cave (Bottom)', 'Bumper Cave Entrance Mirror Spot', 'Bumper Cave Entrance Drop']),
create_cave_region('Fortune Teller (Dark)'),
create_cave_region('Village of Outcasts Shop'),