From 34c9972c74980d8625e533226934d774c9f89369 Mon Sep 17 00:00:00 2001 From: codemann8 Date: Tue, 23 Aug 2022 18:20:23 -0500 Subject: [PATCH] Suppressing Inaccessible Regions debug output --- DoorShuffle.py | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/DoorShuffle.py b/DoorShuffle.py index b973d2eb..fe24f6b8 100644 --- a/DoorShuffle.py +++ b/DoorShuffle.py @@ -1896,9 +1896,9 @@ def find_inaccessible_regions(world, player): if any(x for x in ledge.exits if x.connected_region and x.connected_region.name == 'Agahnims Tower Portal'): world.inaccessible_regions[player].append('Hyrule Castle Ledge') logger = logging.getLogger('') - logger.debug('Inaccessible Regions:') - for r in world.inaccessible_regions[player]: - logger.debug('%s', r) + #logger.debug('Inaccessible Regions:') + #for r in world.inaccessible_regions[player]: + # logger.debug('%s', r) def find_accessible_entrances(world, player, builder):