Added intensity parameter. Clean up for next alpha release
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3
CLI.py
3
CLI.py
@@ -90,7 +90,7 @@ def parse_cli(argv, no_defaults=False):
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playerargs = parse_cli(shlex.split(getattr(ret,f"p{player}")), True)
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for name in ['logic', 'mode', 'swords', 'goal', 'difficulty', 'item_functionality',
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'shuffle', 'door_shuffle', 'crystals_ganon', 'crystals_gt', 'openpyramid',
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'shuffle', 'door_shuffle', 'intensity', 'crystals_ganon', 'crystals_gt', 'openpyramid',
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'mapshuffle', 'compassshuffle', 'keyshuffle', 'bigkeyshuffle', 'startinventory',
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'retro', 'accessibility', 'hints', 'beemizer', 'experimental', 'dungeon_counters',
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'shufflebosses', 'shuffleenemies', 'enemy_health', 'enemy_damage', 'shufflepots',
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@@ -141,6 +141,7 @@ def parse_settings():
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"bigkeyshuffle": False,
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"keysanity": False,
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"door_shuffle": "basic",
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"intensity": 2,
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"experimental": False,
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"dungeon_counters": "default",
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