diff --git a/Main.py b/Main.py index 7f5a7ed4..ac5843e5 100644 --- a/Main.py +++ b/Main.py @@ -704,9 +704,6 @@ def create_playthrough(world): for player in range(1, world.players + 1): if world.logic[player] != 'nologic': old_world.spoiler.paths.update({location.gen_name(): get_path(state, location.parent_region) for sphere in collection_spheres for location in sphere if location.player == player}) - # for path in dict(old_world.spoiler.paths).values(): - # if any(exit == 'Pyramid Fairy' for (_, exit) in path): - # old_world.spoiler.paths[str(world.get_region('Big Bomb Shop', player))] = get_path(state, world.get_region('Big Bomb Shop', player)) # we can finally output our playthrough old_world.spoiler.playthrough = {"0": [str(item) for item in world.precollected_items if item.advancement]}