From 371fe9f24fec3088c910ef34875d13c7cca60716 Mon Sep 17 00:00:00 2001 From: codemann8 Date: Sat, 5 Nov 2022 22:18:11 -0500 Subject: [PATCH] Adding pre-aga Farmable locations to optional location list --- Main.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Main.py b/Main.py index 48218a27..a5708194 100644 --- a/Main.py +++ b/Main.py @@ -735,7 +735,7 @@ def create_playthrough(world): prog_locations = [location for location in world.get_filled_locations() if location.item.advancement] optional_locations = ['Trench 1 Switch', 'Trench 2 Switch', 'Ice Block Drop', 'Skull Star Tile'] optional_locations.extend(['Hyrule Castle Courtyard Tree Pull', 'Mountain Entry Area Tree Pull']) # adding pre-aga tree pulls - optional_locations.extend(['Lumberjack Area Bush Crab', 'South Pass Area Bush Crab']) # adding pre-aga bush crabs + optional_locations.extend(['Lumberjack Area Crab Drop', 'South Pass Area Crab Drop']) # adding pre-aga bush crabs state_cache = [None] collection_spheres = [] state = CollectionState(world)