Update release notes and version

This commit is contained in:
aerinon
2022-06-22 10:43:39 -06:00
parent f5307dacc1
commit 377989d406
2 changed files with 6 additions and 1 deletions

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@@ -31,7 +31,7 @@ from Utils import output_path, parse_player_names
from source.item.FillUtil import create_item_pool_config, massage_item_pool, district_item_pool_config from source.item.FillUtil import create_item_pool_config, massage_item_pool, district_item_pool_config
from source.tools.BPS import create_bps_from_data from source.tools.BPS import create_bps_from_data
__version__ = '1.0.2.5-v' __version__ = '1.0.2.6-v'
from source.classes.BabelFish import BabelFish from source.classes.BabelFish import BabelFish

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@@ -157,6 +157,11 @@ Same as above but both small keys and bigs keys of the dungeon are not allowed o
#### Volatile #### Volatile
* 1.0.2.6
* Fix for Zelda (or any follower) going to the maiden cell supertile and the boss is not Blind. The follower will not despawn unless the boss is Blind, then the maiden will spawn as normal.
* Added a check for package requirements before running code. GUI and console both for better error messages. Thanks to mtrethewey for the idea.
* Refactored spoiler to generate in stages for better error collection. A meta file will be generated additionally for mystery seeds. Some random settings moved later in the spoiler to have the meta section at the top not spoil certain things. (GT/Ganon requirements.) Thanks to codemann and OWR for most of this work.
* Fix for Waterfall of Wishing logic in open. You must have flippers to exit the Waterfall (or moon pearl in glitched modes that allow minor glitches in logic)
* 1.0.2.5 * 1.0.2.5
* Some textual changes for hints (capitalization standardization) * Some textual changes for hints (capitalization standardization)
* Item will be highlighted in red if experimental is on * Item will be highlighted in red if experimental is on